Picade Button Lighting Console
Test the original 6-button Picade panel, preview per-button lighting, and send the same data to the Picade Max controller.
Original Picade 6-Button Layout
This page is for the physical arcade panel on your cabinet. Each red arcade button contains four independent corner lights.
1Use Picade Layout
2Connect controller
3Pick a corner light
4Test fades and patterns
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Buttons
Examples
Tests
Matrix
Picade Examples
Upstream demo ports
These are direct browser-side ports of the tested Picade button demos from the upstream reference implementation.
Button Patterns
Guided light tests
Use these to test motion, direction, fade timing, and whole-panel coverage without manually editing every light.
Attract Mode
Whole-panel motion tests
These patterns continuously animate the six-button panel and are useful for checking sequencing, direction, and timing.
50
Transport Tests
Raw protocol tools
Use this only when you need to inspect or prove the exact bytes going to the controller.
Serial Log
16
Canvas (click / drag to draw)
Matrix Example